

You’ll be given 4 souls at a time to collect and you’ll be able to track them in your Journal. Within Wytchwood there are 14 chapters – a beginning, an ending, and a chapter per each 12 souls. You’ll be tasked with collecting ingredients and revealing new spells to outsmart these troubling souls. To find the 12 souls you’ll need your reagents and spells which you discover with your witch eye sense as you complete mini-quests.Įach soul has a fable to spin, told through the characters who have had the misfortune to cross the wicked soul’s path.

You’ll wander to the far corners of your world, through portals that act as shortcuts, to unlock a dangerous land teeming with villagers that want to harm you, and travelers who have lost their way. Who is she? And how did she get in your swamp? Reluctantly you’re tasked with bringing the goat 12 wicked souls and in exchange, it will wake a sleeping maiden. You wake to the sound of a bleating demon goat who wants you to fulfill your contract with it – a contract you do not remember signing. The publisher behind Calico, Lake, and Teacup. Photography by Wendy England What is the story of Wytchwood?Īn indie game, Developed by Alientrap and Published by WhiteThorn Games. If you enjoyed Spiritfarer and looking forward to the release of Little Witch in the Woods, Wytchwood will enchant you with its cozy storytelling. You’ll retrace your footsteps for the same materials and follow a To-Do list, penned in your Journal, which grows as you meet new characters. Wytchwood is ultimately a crafting sim with RPG elements. With her trusty Grimoire and her toolbelt, she embarks on a journey through swamps, forests, and farmlands, collecting materials to craft potions and cast spells. You play as an elderly witch, whose daily routine of pottering about her swamp and sleeping in her cozy hut, is rudely interrupted. It just largely outgrew its popularity to fit all its ideas, tripping over its own grand fairy tale.Wytchwood is an adventure simulation game a dark fable rich with intriguing characters and immersive sounds. In many ways, Wytchwood does exactly what it says it does on the tin, and it’s an adventure about craftsmanship. Instead, I started to resent it a little bit because it’s a game that doesn’t end, which brings me back to a well for water…well, more than when it’s fun, because no matter how much material I try to gather just in case, I always miss that one thing and start a rather tedious backtracking process for it. If Wytchwood ended up there, I’d remember it as a very craft-loving game – great foley design and controls (though the on-screen UI tasks can be a little hard to read), a soothing soundtrack and a lot of fun item combinations, big Partially accessible mission design. For about five hours out of ten I found the gameplay very relaxing in an unconscious way, but then I delivered my first set of souls only to find I had to do the same thing all over again in a different place. Here’s the real problem – Wytchwood is inherently a busy game, and other games can afford to get quests to artificially stretch out the playtime. Mary Blair casts a certain shadow on art.

But it’s all harmless, which unfortun ately applies to the general plot as well. The writing is also very well done on tone, perfectly capturing the fairytale vibe with some perfect prose, though it gets a little goofy at times – the racial fable about the black sheep being bullied by Aries didn’t really land with me, Neither are vegetable farmers with a German accent. The different characters never talk to you for long, but they really come to life thanks to some great portraits and an unforgettable visual style. In the spirit of any good fairy tale, these tasks can get pretty morbid - you’ll have to make some digestive pills, for example, in order to get the Frog King to burp the corpse of an old woman’s husband. During your travels, you will meet different people and anthropomorphic people who will ask you kindness or exchange items you need to craft other things. The materials she obtains are then used to craft more complex items, both conventional and magical in nature. Witches can build and place traps for critters, chop wood, net pixies, pickpocket people with the right tools, and more. So you explore a lot of beautiful landscapes and…kill most of them to get parts.
#Wytchwood reviews how to
What she does remember, though, is how to mix potions and how to use her witch eyes to tell you which creatures are weakest against the different creatures you encounter.
